Map class objects to an IObjectRenderer.
Inheritance Hierarchy
log4net.ObjectRendererRendererMap
Namespace: log4net.ObjectRenderer
Assembly: log4net (in log4net.dll) Version: 2.0.8.0-.NET 4.0
Syntax
The RendererMap type exposes the following members.
Constructors
Name | Description | |
---|---|---|
RendererMap |
Default Constructor
|
Properties
Name | Description | |
---|---|---|
DefaultRenderer |
Get the default renderer instance
|
Methods
Name | Description | |
---|---|---|
Clear |
Clear the map of renderers
| |
Equals | (Inherited from Object.) | |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
FindAndRender(Object) |
Render obj using the appropriate renderer.
| |
FindAndRender(Object, TextWriter) |
Render obj using the appropriate renderer.
| |
Get(Object) |
Gets the renderer for the specified object type
| |
Get(Type) |
Gets the renderer for the specified type
| |
GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
Put |
Register an IObjectRenderer for typeToRender.
| |
ToString | (Inherited from Object.) |
Remarks
Maintains a mapping between types that require special rendering and the IObjectRenderer that is used to render them.
The [M:FindAndRender(object)] method is used to render an object using the appropriate renderers defined in this map.
See Also